Heroes: Moryak, Ruthinn, Tarkin, Thoradin
Guided by Ruthinn's find the path spell, the Heroes arrive at the Gallery of Angels, where they find the petrified forms of fallen celestials cursed for ancient crimes. As they chip off their feathers to be used in Vizeran's ritual, the trapped minds of the angels send out thoughts of fear and despair. Ruthinn experiences a bout of madness, and his companions are forced to knock him unconscious before he kills them with his divine powers. When he awakes, the madness is gone. Having gathered the feathers, the Heroes follow their monodrone companions to the Orderer, a powerful artefact of Law created by the modron god Primus.
A few days later they arrive at a huge cavern, dominated by a wide rift. Inside the rift, the Heroes spot a spherical contraption of steel and brass, stuck 40 feet above a lake of magma. But the Orderer is not unguarded: the demon lord Baphomet has left a nalfeshnee demon and several vrocks inside the cave to make sure no one tinkers with the powerful law-aligned artefact.
The Heroes fight the demons, but very soon both Thoradin and Moryak are stunned by the vrocks' screeches, and are thrown into the magma, while Tarkin and Ruthinn fend off the band of demons. On the brink of death, Moryak regains his wits, and thanks to his magical boots flies away from the magma with Thoradin, and deposits both of them on the Orderer. Thoradin activates the artefact, which begins sending forth waves of wild magic.
In the distance, the four dwarves can hear the thunder of massive hooves approaching. Could that be Baphomet himself? The Heroes ready themselves for one more battle, when the Orderer unleashes a last wave of magical energy, sending all extraplanar entities in a 100 miles radius back to their plane of origin. The modrons disappear, and the cavern falls silent again, as the Orderer sinks into the magma.
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